Thursday, September 13, 2018

September 27th Meeting

Welcome to Gaming Club!

For our first meeting, we will be playing around with some video games and you'll have the chance to create your own!

If you want to play arcade, platform, or shooter games, click the picture or link below:



If you like logic and puzzles, check out this game:


Wednesday, September 5, 2018

Gaming Club 2018-2019 Meeting Dates!

Welcome back to school! Gaming club will meet on these dates (Thursdays) in the Library right after school.  There is a late bus to bring students home if needed.


Sept 27       Oct 18
Nov 29        Dec 20
Jan 31         Feb 28
Mar 28        April 25
May 30



Tuesday, May 29, 2018

May 31st Meeting - The Last One!

This is our last meeting of the school year!

Activity 1: Tower building.  How tall can you make a tower using only spaghetti, marshmallows, and masking tape?

Activity 2: 
Other options to play:

Tuesday, May 8, 2018

May 10th Meeting

Activity 1: Robots!
At this meeting we'll be playing with robots! We have Finch robots and some Kano computers to play with.

Activity 2: Cross Flip
Check out this new puzzle game from hacker.org. 



Tuesday, April 24, 2018

April 26th Meeting

Activity 1: the Decanting Puzzle
  • Can you figure out the most efficient way to accomplish the task?
  • Link:  Decanting Puzzle

Activity 2: Coding a Maze
  • Using Javascript, we will be creating a randomly generated maze
  • Link:  Coding a Maze

Activity 3: Continue previous work!

Monday, March 19, 2018

March 22nd Meeting


We will start this meeting with an intro activity where we have to write algorithms using graph paper and designs.  Algorithms are sequences of steps that can be repeated to accomplish a task.  They are fundamental parts of all programs.


After our introduction, you have two options:

Option 1:
If you want to learn how to code, login to the link below using your Google account here:

Option 2:
If you are more interested in playing games and puzzles, try out your "hacking" skills using this website: